In this article I showed you the principles of animations in
XAML and Windows Presentation Foundation. After talking about Storyboard and fundamentals
to declare an animation, I described some ways to control the behavior of
animations.
After that I gave a short description about Transformations
and ParallelTimeLines as a way to animate elements synchronously.
Finally, I finished my article by talking about Key Frame
animations as a way to declare custom frames for an animation.